RDE扩展与增强

插件 RDE扩展与增强 1.2.0

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1.2.0
- New peds:
- RHPD Cop Male/Female/Biker
- RHPD SWAT
- RHPD Pilot
- DPPD Cop Male/Female/Biker/Cyclist
- DPPD SWAT
- DPPD Pilot
- Reworked peds:
- SEP Cop
- FIB Cop
- LSIAPD Cop
- LSIAPD SWAT
- New vehicles:
- RHPD Maverick
- DPPD Maverick
- Adjusted the blue FIB decal on the FIB Riot and Centurion
- Fixed an issue with the NOOSE Sandking LOD Model having a broken rectangle decal on the doors
- Police snipers will no longer penetrate armor
- Added new voices for BCSO Male and Female
- Added compatibility with latest game and RDE updates
- Added appropriate reactions for cops that see a visible weapon on the player
- Improved NPC Combat AI to allow them to charge the player in coordinated pushes
- Fixed an issue that caused cops to get stuck in a loop playing the combat entry animation indefinitely
- Restored ambient animations for cops on foot and in vehicle
- Improved crime detection when cops are nearby
- Added infinite weapon ammo to gangs in order to prevent them to get stuck using an empty weapon in combat
- Vehicle jacking with weapon animations will now play with a much larger variety of weapons
- Improved vehicle chase AI for all NPCs
- Adjusted despawn distance for cops on foot and helicopters
- Rewrote events.meta from scratch in order to redefine and improve NPC reactions to events
- Decreased unalerted seeing range for cops
- Updated handling.meta for all recently released dlc vehicles
- Disabled fleeing from combat when cops are nearby for all npcs
- Updated scenarios to make use of the new peds added with this update
- Tweaked combat parameters for many ResponseAI vehicles
- Added army gunner helicopters at 8 stars instead of 9
- Increased number of vehicles responding at higher stars
- Reworked air response for all zones: now extra police helicopters will spawn at lower stars to give chase to the player
- Fixed a crash during "The Bureau Raid - Roof approach" when attempting to get into the heli pad
- Added IAA instead of National Guard at the end of "Monkey Business"
- Added RHPD response during the "Jewelry Heist"
- Replaced security guard at the start of "Liquidity Risk" with LSIAPD
- Restored RHPD cops showing up during the mission "Breach of Contract"
- Replaced the LSPD cop showing up during the introduction cutscene before the "Franklin & Lamar" mission with DPPD
- NPC will now flank more often while in Combat
- Reduced distance where swat peds can throw gas grenades while in combat
- Increased time for NPCs to lose their target while combat from 5 seconds to 10 seconds
- Drastically increased the time for police helicopters to spawn
- Refuel timers for police helicopter are consistent across all wanted levels
- Increased time for police roadblocks to spawn
- Incresed time for random ambient police chases to spawn
- Improved law peds accuracy overall
- Improved NPC reactions to shocking events
- Cops will now run instead of walk when they go to investigate dead peds
- Various other tweaks to the NPC combat AI
- IAA Peds are now considered security peds instead of swat
- Restored health regen efficiency to original vanilla values
Compatibility with game version 1.0.3788.0 (Legacy) - RDE Version 4.1.4